MAGIC HISTORY
Royal Magic
The Miraculous Penetration Frame
The Miraculous Penetration FrameAn early Royal Magic & Novelty Co. trick which is copyright 1951 and holds Pat. No. 2117809. Comes in its original box and includes the brownish plastic frame (4 1/8" x 5 3/4") with a clear plastic inside and a small sheet of instructions. Packed in a 4 3/4" x 6 1/4" box printed in two colors and depicting the effect. Although this continues to be manufactured these are believed to be from the original run.

The effect as described in the instructions:
A solid Plastic Glass in a Plastic Frame is given for examination. Nothing unusual can be detected.
Two playing or business cards are placed on each side of the frame, underneath the thin strip, so that the circle in the middle is perfectly covered. The performer now pierces both cards through the glass with any borrowed pencil. This can be followed by a silk, ribbon of knife.
The cards are then removed by the performer and to everyones amazement, the glass is in perfect condition and the frame again can be given for examination.

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The X-Ray Bells
The X-Ray Bells - Royal MagicAn early Royal Magic & Novelty Co. trick which is copyright 1952. Comes in its original packaging and includes three metal bells, a yellow knob and a small sheet of instructions. Packed in a small blue box which states: "Magicians can see thru them -- No one else can!"

The effect as described in the instructions:
Spectator hides a knob under one of three bells. Performer finds the knob each time as if by X-ray vision.

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Feel The Color
Feel The ColorAn early Royal Magic (Fun Incorporated) classic probably manufactured between 1930s-1960s. Comes in its original packaging and includes three gaffed pieces of colored cardboard and a small sheet of instructions. Packed in a small plastic wallet.

The effect as described in the instructions:
You can tell which card has been reversed while your back has been turned. Explain you can tell which by feeling the color.

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The Great Number Mystery (Magic Age Cards)
The Great Number MysteryAn early Royal Magic (Fun Incorporated) classic probably manufactured between 1930s-1960s. Comes in its original packaging and includes seven number cards and a small sheet of instructions in a small plastic wallet. Although the wallet calls the item "The Great Number Mystery" the instructions identify the item as "Magic Age Cards."

The effect as described in the instructions:
This is a mind reading act. Tell someone's age or the number of coins in someone's pocket.

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